NanoRange is a C++17 implementation of the new “ranges” functionality in the C++20 standard library. Compatible with all major compilers, it includes all of the new concepts (implemented via template metaprogramming), algorithms, range adaptors and almost everything else. It’s available either as a single-header drop-in replacement for
<algorithm>, or via the Conan or vcpkg package managers.
A C++11-compatible implementation of C++20’s new std::span type. It’s a single header you can drop into your project, and features optional bounds-checking which is customisable via macros.
A fun weekend project, this is a C++17 reimplementation of a simple raytracer example I found online, with the twist that it can operate entirely at compile-time via
constexpr functions. Somehow briefly ended up as the top item on Hacker News, a year after I wrote it.
C++ has long lacked the ability to embed movie copyright dates in source code, and perform calculations with them. Numeris Romanis rectifies this by offering roman numeral support for C++17 and later. Approved by Tim Sweeney.
A small, fast library for solving sudoku puzzles, implemented using Range-V3. Features both C++ and C APIs.
A collection of views and algorithms for dealing with Unicode text using Range-V3
A GTK/Python GUI for converting media files to Ogg Vorbis/Theora formats written back in 2007. Moderately popular back in the day, it’s still available in some Linux distros, and still has its own Wikipedia entry.